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The UX for Multi Device Applications
Apr 28
In this presentation, I walk the audience through the entire process of building a sample application across multiple devices. And I explore whether it’s better to utilize the native controls for each device or use a more consistent and custom UI (that may be on an existing desktop/Web app).
Some topics that are covered:
- Screen size
- Screen Resolution
- Orientation (Portrait and Landscape Modes)
- Physical Navigation Buttons
- On Screen Keyboards vs Physical Keyboards
- Gesture’s and Multi-touch
- Device Form Factor
- Left-handed vs Right-handed users and placement of UI elements
- Network Connectivity: How does your app respond without it?
1 Comments
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Michael Ledoux
10.15.11 at 7:29 PM
Excellent presentation Joe.
Thanks
- Michael

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